> TEOTWAWKI Blog: November 2008

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11/18/08

Everything you ever wanted to know about MREs

When TEOTWAWKI strikes, we'll still all need to eat, right? And what is that classic survival meal, the ones piled high in the back of your local army surplus store? It's M.R.E.s, Meals Ready to Eat!

Why M.R.E.s?
Good question. They are stable, long-shelf life foods, pre-cooked and, yep, ready to eat. A real, full-sized M.R.E. contains several components--including an entrée, side dish, dessert, cracker or bread, spread, drink powder, coffee, utensils, and accessories (including the much-sought after mini-hot sauce bottles).

They can be eaten cold and on the go, but I don't really recommend it. Chemical heater bags--just add water--are usually packaged with the MRE, and can heat them up in minutes, with some mess and chemical smell. You can also heat them in any way you can figure out--leaving them out in the sun, putting the foil packets in boiling water, etc.

MREs vs. Mountain House


I view MRE's as a compromise; Mountain House-style, freeze-dried backpacking meals are lighter, generally taste better, and have a better shelf life--Mountain House claims 25 years for their meals.

But, Mountain House meals require hydration--adding clean, drinkable water. You can't really just rip open the package and start eating, like with an MRE You can rehydrate the meals just fine with room temperature or cold water, but hot will obviously be preferred. There are flame less heater kits available to do this, or you can always just use any method for creating hot water.

Mountain House meals are typically much more expensive per calorie than M.R.E.s are. A full-MRE has in the ballpark of 1300-1500 calories and runs around $7 each. You'd have to spend twice that amount to get the equivalent calories in Mountain House meals.

Why would you want MREs?
If you anticipate a need for a stick to your guts, ready-to-eat, easy-to-heat meal and need it to last 3-5 years. Are they the ideal "bug out" food--no, not really--there isn't one. They are heavier than a freeze-dried meal, but they don't require the addition of potable water. If your bug out area is short on water, or if you can't store sufficient water supplies at home, that may be an important quality to you. Also, the fact that you can easily open one up and wolf it down while on the move is unique. Finally, their lower-cost may make them an attractive alternative to backpacking-style meals. They're a good option to add to your bug out bag.

Why wouldn't you want MREs?
If your plan is to bug in--stay put--then you'd be better served storing up conventional food storage--canned goods, rice, beans, wheat, etc. You'll get a lot more bang for your buck, and the qualities of an MRE (portability, no-prep) are a lot less important if you won't be on the move. You could consider storing a case or two, for barter, use on excursions or guard duty, etc.

How do they taste?
Most of the MREs I've ever sampled have been from passable to fairly good. Go in with very low expectations and you'll be pleasantly surprised. The quality is akin to mediocre cafeteria food--the kind of stuff you may have had slopped on your plate in elementary school. The military has done a lot to improve the taste of the latest MREs, and while you won't be craving them any time soon, they're perfectly edible.

How long to they last?
Many have heard stories of people eating 10-15 year old MREs and living to tell the tale. While these may be true, a safe rule of thumb to follow is 5 years when stored at room temperature. When stored in hotter areas (the trunk of your car over the summer), the shelf life is reduced. MREs often don't "go bad" at that point, and can still be eaten, but most of the nutritional value has broken down.

How do I tell how old they are?
MREs are all packaged with a four digit date code--the first number being the year they were made, and then the following three the day in that year. So 7235 would be the 235th day of 2007. When shopping for MREs, always look for this date, as it will tell you how old they really are. Many sellers will mention the "inspection date" instead, which is usually 3 years after the actual package date. So, someone selling MREs with an 2006 inspection date is selling 5-year old MREs--probably not a wise purchase, as they've probably exceeded their useful life.

What else to look for when buying MREs?
Sellers will often push MRE components--usually the entrées--as full meals. This is not a full MRE, which should be large pouch and contain several different components (entrée, side, dessert, bread, etc.). It is generally not approved to sell the real-deal MREs, though they are available on eBay, and at gun shows and army surplus stores. These come in an unmistakable brown pouch.

There are also various civilian suppliers that put together the same MRE components to provide a similar--but not quite the same--product. Make sure to review the content list on non-military MREs before purchasing so you know what you're getting. Some will leave out the flameless heater or provide substandard crackers, desserts or accessories. A dead give-away is that they will not be packaged in the same brown pouch as real military MREs.

MRE Tips
  • MRE packaging is generally overly bulky--lots of bags and boxes. You can cut down on weight and space by opening them, field stripping them down to what you want and losing the rest.
  • MRE cheese and peanut butter spreads are very good, and make good snacks along with crackers. Keep a few stashed in your desk/car, along with a package of Ritz crackers, for a good snack.
  • The MRE chemical heaters release hydrogen gas as they work. Placing an activated heater inside a plastic bottle and sealing it up can produce explosive results. I don't recommend attempting it, but something to file away in the memory banks.
  • The military is releasing a new kind of MRE--First Strike Rations. These are lighter, more compact, and designed to be eaten by hand, on the go. The entrées take the form of sandwich pockets.
  • Along with First Strike Rations, expect some old MRE components to be rotated out and new items in. Chipotle snack bread, salsa verde, and Twizzler Nibs are among the items to be added.

11/13/08

Left 4 Dead Demo Out Now

Valve, the company responsible for Half Life and Team Fortress, is launching a wicked looking post-zombie outbreak shooter, Left 4 Dead, next Tuesday. Like most of Valve's games, it's already getting great buzz and was voted best of E3.

They've got a commercial playing on the 'tube, got me all excited for the release. Did some looking on their website, found the intro movie posted here. 5-minutes of zombie killing goodness. Awesome. Watch it, really--viewer discretion advised. From YouTube:




Aside from 4-player co-op, the game has some pretty innovative features--listen to this:

Left 4 Dead's AI Director means that every time you play it you get a unique experience. Zombie attacks, music cues and even the narrative are generated on the fly based on your health, ammo, and how you're playing. Essentially, the AI Director changes your game experience as you play.

Sounds ridiculously cool, huh? The game adjusts on the fly, giving you a different experience each time. We'll see how it works in practice, but could be a revolutionary feature.

The demo is out now and downloading to my machine--grab it from the home page, here. Looks like the demo may only run until the Nov. 18th, when the game hits stores.

Fallout 3, Left 4 Dead--looks like a good fall for post-apocalyptic video games!

When strangers knock...

Heard a local news story about an attempted home invasion in the area. A guy shows up on the front door step, tied up in duct tape, pounding on the door yelling for help. Home owners were wise enough to call the cops instead of opening the door--the guy runs off when police arrive.

Pretty scary, though--the natural reaction being to of course open the door and help the "victim" out. I've heard stories of people posing as delivery men and police; this one is a nefarious new twist.

Just a reminder not to open the door for anyone you don't recognize, especially at night, especially unarmed. There is no need to even acknowledge an unannounced visitor at odd hours.

I expect as the economy continues to falter and slump, we'll hear more stories of armed robbery and home invasion.

Be careful out there!

11/12/08

Gun and Magazines Sales Soar Post-Election

The press is giving all sorts of coverage to the massive spike in firearm and high-capacity magazine sales, post Obama election. NPR, CNN.com, and a host of other news sources have all given the story high-level coverage. Many retailers have increased their prices to correspond with the unusual demand.

Thankfully, Obama-aides are responding by saying that reinstating the '94 assault weapons is very low priority for the President-elect, as it should be. The nation has a LOT more to worry about than keeping 30 round magazines off of gun ranges. Let's hope he gives up the matter entirely.

As I posted earlier, now is not the time to make frantic preparations and spend exorbitantly. If you have a gaping hole in your survival firearms battery and the cash to fill it, go ahead. Semi-automatic rifles and high capacity magazines are the most likely to face additional restriction under Obama's presidency, so if you're concerned about bans, invest there.

But, at the same time, don't get suckered into getting ripped off, and don't dig yourself into debt to purchase a "must-have" firearm or a mountain of ammo. With the rough economic times we're experiencing, the debt could almost certainly cause more troubles than the lack of a particular gun ever would.

Note: Just saw a fairly well-balanced story on NBC Nightly News on this issue. Will look to post a link once it hits YouTube.

11/8/08

Range trip

Got a chance to head out to a local range today, after several weeks of being to busy to get some range time in. It was as full as I'd ever seen it, with a diverse group of people--fathers and sons, families, husbands and wives, young and old. No terrorists or criminals were seen, and only paper targets and a few plastic jugs were harmed.

Got to get a bit of trigger time in; was reminded again of how iffy rimfire ammo can be. We had 4 rimfire guns--.22lr and an .17HMR--all cleaned and relatively well maintained, and previously tested to be fully functional. By the end of the range trip, all had experienced some fairly serious problems with jams, stuck cases, etc. We were all using different kinds of ammo, so not a bad lot of ammo--just the nature of cheap rimfire. I was running a scoped 10/22, and was having problems with an older Butler Creek Hot Lips (plastic) magazine. Also had a jam or two in about 200 rounds (fairly typical, shooting cheap Federal or Winchester Bulk). Two of the guns were lever-actions--generally perceived to be more reliable than an auto--and they both had the more serious problems. One may need to spend some time with a gunsmith.

In comparison, the center-fire guns that we had all ran like champs. Pretty stark comparison to me--but then again, 9mm, .38spl, and .45 ACP are 10 times more expensive than cheap .22lr, so I would hope they ran more cleanly and reliably. It's always good to practice clearing jams, too, and plinking at a range is a good time to practice that.

All-in-all, a good way to spend an afternoon at the range. Get out there before the winter sets in.

11/5/08

Thoughts on the elections

Well, I for one have thought the writing was on the wall for John McCain a while ago--he did not have much of a chance to win. The country is fed up with the Republican party and showed their feelings yesterday. With Barack Obama in the White House and a Democratic controlled House and Senate, we can look to see the liberal agenda pushed by leaps and bounds.

Higher taxes, bigger government, and less liberty--that's what the Democratic party seems to really stand for. I--like many who visit this site--am concerned about what the future may hold with them in charge.

I've never been a big fan of the Republican party, but to me they are the obvious lesser of two evils. With Republicans in charge, we didn't have to generally worry about tax increases, new restrictive laws, and idiotic gun bans. Now we do.

The main concern in most people's minds is that sticky item of gun control. Barack Obama supports "hunters rights"; which means he is fine with some kinds of firearm ownership. But he is not a supporter of 2nd Amendment Rights as a whole--he supports reinstating the 1994 Assault Weapons Ban. And with a liberal-controlled House and Senate, it could get forced through.

Should you run out and panic buy semi-automatic weapons and high capacity magazines? No, probably not. Anti-gun laws have proven to be unpopular and a bad move politicaly, and I don't think there's been a great outcry against so-called "assault weapons" since the ban sunset in '04. I doubt it would be item #1 on the liberal agenda, but that also doesn't mean it won't come up eventually. I do think we at least have some time.

Another ban may certainly happen, so make sure you're well stocked with potential ban-items. I don't think any panic-buying is necessary, but buy those extra magazines you've been meaning to, plus a few more. If you're lacking a particularly "evil" firearm, get it for Christmas. But approach it thoughtfully, like any other prep. There may well be "dark times" for gun ownership ahead, so get ready to face them now.

11/3/08

Fallout 3--First Reactions

I've played about 4 hours of the game now--great experience so far. They've done a great job of updating the Fallout series--it's got the same feel and familiar game play, but wrapped inside an awesome graphics engine.

Combat is furious, but can be paused at any time for pin-point targeting using the VATS targeting system. This matches the targeting system from the earlier games well, and gives time to pause, think through your next few moves. Also, the VATS system enables some cool, slow-mo action sequences. Otherwise, you can run the game from first-person or 3rd person as you like.

The graphics are awesome, even on my older machine, which runs about middle of the pack as far as computer systems go. The game runs smoothly, but has a tendency to close out after a few hours of playing. I'm not sure if this is a bug with the game or a problem with my computer.

Story wise, it's nothing jaw dropping, but fun and engaging so far. References to other post apocalyptic fiction and prior games abound. The Fallout setting has some unique quirkiness that sets it apart from a generic post-apocalyptic game. Your character is very customizable, and your skill choices actually impact the game--having one skill may make an adventure easier to complete, provide access to an off-limits area, etc.

Still playing it, having a blast--will have more later!